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Francisco Badilla
Francisco Badilla
Illustrator and Graphic Designer
Santiago, Chile

About

Hello, my name is Francisco Badilla. I’m a Concept Artist and 2D Illustrator based in Santiago, Chile. I’ve been working in the entertainment industry for the past 12 years, creating stunning and memorable designs for games and animations.

Throughout my career, I’ve collaborated on a wide range of projects worldwide. My clients include companies such as Wizards of the Coast, BBC, Fantasy Flight Games, and Trivium Studios.

Depending on the needs of each project, I can create iconic compositions, characters, and vehicles using both realistic and stylized artistic techniques.

My design services include:

- TCG Art

- Environments & backgrounds design

- Promotional Illustrations

- Character & Creature Design

- Vehicle & Hard Surface Design

If you’re interested in collaborating, feel free to get in touch. I’d love to learn more about your project and create something amazing together!

Skills

Concept ArtEnvironment DesignIllustrationCharacter DesignUX Design

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
InDesign
InDesign
Premiere
Premiere
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Experience

  • Illustrator at Trivium Studios
    Santiago
    September 2025 - November 2025

    Illustrator for trading card game called Time Rift, based on historical figures and events.

  • Concept Artist at Monomachine Studio
    Santiago
    March 2022 - March 2023

    I had the opportunity to design the robot's characters, weapons, and contribute to the environment design, sci-fi props, and video game comics.

  • Illustrator at Wizard of the Coast
    Washinton
    August 2022 - December 2024

    Illustrator for the collectible card game Magic the Gathering, Universe below edition.

  • Concept Artist at Kuwala
    Santiago
    February 2021 - February 2022

    In Kuwala I had the opportunity to participate in children's video game projects for schools and institutions, developing assets, illustrations and user interface design that was mainly integrated into educational platforms.

  • Lead Artist at Globand
    Santiago
    June 2020 - September 2020

    Lead Artist and illustrator on mobile video game NFL Clash, produced by Giant Monkey Robot (Chile) and Nifty Games . In this project, I had the opportunity to organize meetings and generate reports about the progress of the art team, assignments, task tracking, and art content development.

  • Illustrator at Reality Gaming Group
    Londres
    January 2020 - March 2020

    In 2020 I was character and scene designer and illustrator of the collectible card game based on the famous science fiction series produced by the BBC and Reality Gaming Group.

  • Illustrator at Fantasy Fligth Games
    Roseville
    December 2018 - February 2019

    Illustrator for Keyforge, a collectible card game produced by Fantasy Flight Games, and directed by Richard Garfield.

  • Art Director and Illustrator at Maquinaria Visual
    Santiago
    July 2017 - March 2017

    Art Director and Background Illustrator for the children's television series, Pichintun season 2 and the Magic Book developed by Buble Gummers.

  • Illustrator and Graphic Designer at Niebla Games
    Santiago
    November 2013 - February 2015

    Illustrator and Graphic Designer for the collectible card game, Causa, Voices of the Dusk.

  • Concept Artist and Illustrator at In Vitro Games
    Santiago
    December 2013 - May 2017

    In this project, I developed the visual concept for the universe. I designed the combat vehicles, the environments, and the user interface menus. this project allowed us to exhibit at international festivals and later launch the product on various platforms, such as PlayStation 4, Nintendo Switch and Xbox One.

  • Illustrator at Fenix Entertainment
    Santiago
    January 2014 - February 2019

    In myths and legends, I developed a series of illustrations for the collectible card game, based on national and international popular mythological culture. This helped me to generate a base of images and get to participate in similar projects.

  • Freelance Concept Artist at Badillafloyd
    Santiago
    January 2013 - Present

    Development of graphic material for series and independent projects.

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